Class StyleCollection
Implements
System.Collections.Generic.IList<IStyle>
System.Collections.Generic.ICollection<IStyle>
System.Collections.Generic.IReadOnlyList<IStyle>
System.Collections.Generic.IReadOnlyCollection<IStyle>
System.Collections.Generic.IEnumerable<IStyle>
System.Collections.IList
System.Collections.ICollection
System.Collections.IEnumerable
Inherited Members
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.get_Item(System.Int32)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.set_Item(System.Int32, System.Object)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Add(Mapsui.Styles.IStyle)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Clear()
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.ClearItems()
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Contains(Mapsui.Styles.IStyle)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.CopyTo(Mapsui.Styles.IStyle[], System.Int32)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.GetEnumerator()
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.IndexOf(Mapsui.Styles.IStyle)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Insert(System.Int32, Mapsui.Styles.IStyle)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.InsertItem(System.Int32, Mapsui.Styles.IStyle)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Remove(Mapsui.Styles.IStyle)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.RemoveAt(System.Int32)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.RemoveItem(System.Int32)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.SetItem(System.Int32, Mapsui.Styles.IStyle)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IEnumerable.GetEnumerator()
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.Add(System.Object)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.Contains(System.Object)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.IndexOf(System.Object)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.Insert(System.Int32, System.Object)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.Remove(System.Object)
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Count
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Item[System.Int32]
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.Items
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.Generic.ICollection<Mapsui.Styles.IStyle>.IsReadOnly
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.ICollection.IsSynchronized
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.ICollection.SyncRoot
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.IsFixedSize
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.IsReadOnly
System.Collections.ObjectModel.Collection<Mapsui.Styles.IStyle>.System.Collections.IList.Item[System.Int32]
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Mapsui.Styles
Assembly: Mapsui.dll
Syntax
public class StyleCollection : Collection<IStyle>, IList<IStyle>, ICollection<IStyle>, IReadOnlyList<IStyle>, IReadOnlyCollection<IStyle>, IEnumerable<IStyle>, IList, ICollection, IEnumerable, IStyle
Properties
| Improve this Doc View SourceEnabled
Declaration
public bool Enabled { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
MaxVisible
Declaration
public double MaxVisible { get; set; }
Property Value
Type | Description |
---|---|
System.Double |
MinVisible
Declaration
public double MinVisible { get; set; }
Property Value
Type | Description |
---|---|
System.Double |
Opacity
Declaration
public float Opacity { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Implements
System.Collections.Generic.IList<T>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IReadOnlyList<T>
System.Collections.Generic.IReadOnlyCollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IList
System.Collections.ICollection
System.Collections.IEnumerable